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v0.89.0
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Data nodes

Read the pure expressions, literals, operators, conditionals, and null-aware values that feed statement pins.

Data nodes answer “what value?” They usually have no exec pins. Their colored wires feed branches, calls, returns, assignments, and other expressions without claiming a separate statement in the white flow path.

Purpose. Produces a value without owning statement order. Member access, conversion, array or struct construction, tuple operations, string interpolation, and other value-producing shapes use pure nodes.

Pin Direction Type
operand or source values Input Shape-specific typed values
result Output Inferred or declared result type
C#
playerBottom >= enemyTop - TopContactTolerance

Guide: Operators and expressions.

Purpose. Supplies a value directly. Eligible unwired data pins show an inline literal box; a separate literal node appears when the value is represented as its own source expression.

Pin Direction Type
value Output Literal type, such as int, float, bool, string, char, object, or struct
C#
0.5f

An unwired hollow pin has no value yet. A literal is a real value, not a default guessed by the graph.

Guide: Pills and literals.

Purpose. Combines or transforms values. Binary operators have left and right inputs; unary operators have one input. Comparison and logical operators produce Boolean output.

Pin Direction Type
left Input Operand type, binary only
right Input Compatible operand type, binary only
value Input Operand type, unary only
result Output Operator result type
C#
playerVerticalPosition <= fallRespawnHeight

Operators cover arithmetic, logical work, comparisons, and supported casts or conversions. Their header family stays pure green; the pin and wire colors still show the actual value types.

Guide: Operators and expressions.

Purpose. Chooses one of two values without creating statement branches. The condition input is Boolean, and both value arms must produce a compatible result.

Pin Direction Type
condition Input bool
when true Input Result-compatible type
when false Input Result-compatible type
result Output Inferred common type
C#
var sprite = IsUnlocked ? _unlockedSprite : _lockedSprite;

Guide: Operators and expressions.

Purpose. Keeps null handling inside the value path. Null coalescing chooses a fallback value; null-conditional access stops member access when its receiver is null.

Pin Direction Type
value or target Input Nullable or reference type
fallback Input Compatible type, for ??
result Output Resolved result type
C#
var playerCollider = collision.otherCollider != null
? collision.otherCollider
: _bodyCollider;
C#
_audio?.PlayCoin();

A null-aware call that has side effects still participates in exec flow as a call. The null-aware receiver or condition remains part of its data shape.

Guide: Operators and expressions.

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